fDecay=0.993000
fVideoEchoZoom=0.996620
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=6
bAdditiveWaves=1
bWaveDots=0
bMaximizeWaveColor=1
bWaveThick=1
bTexWrap=1
bMotionVectorsOn=0
nMotionVectorsX=12
nMotionVectorsY=9
fWaveAlpha=1.264366
fWaveScale=0.264076
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=1.000000
sx=1.061520
sy=1.061520
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.010000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.000000
ib_size=0.010000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
per_frame=pulse=above(bass,0.7)//if(above(abs(pulse),9.42),-9.42,pulse+.1*bor(bor(bass_changed*bnot(treb_changed),treb_changed*bnot(bass_changed))*bnot(mid_changed),mid_changed)+(mid+bass+treb)*entropy*.01);
per_frame=q1=mid_residual;
per_frame=q2=bass_residual;
per_frame=q3=treb_residual;
per_frame=q4=sin(pulse);
per_frame=q5=cos(pulse);
per_frame=wave_mystery=-.2+.2*q4;
per_frame=wave_r=wave_r+.5*bass_residual;
per_frame=wave_r=wave_g+.5*mid_residual;
per_frame=wave_r=wave_b+.5*treb_residual;
per_frame=zoom=zoom-.0035*q1;
per_frame=decay=decay+.003*sin(pulse);
per_vertex=anti_rad=(1-rad);
per_vertex=dx=if(below(sin(rad*10*q5),abs(q5)),.02*q1,.025*q2);
per_vertex=dy=dy-cos(anti_rad*10*q3-rad*10*q5+rad*10*q4)*.05;
per_vertex=zoom=zoom+(dy-1)*(dx-1)*q1*.07;
per_vertex=rot=rot+cos(anti_rad*3.14*q3)*abs(zoom-1.2)*above(q2,0);
