fDecay=1.000000 fVideoEchoZoom=1.816695 fVideoEchoAlpha=0.400000 nVideoEchoOrientation=1 nWaveMode=5 bAdditiveWaves=1 bWaveDots=1 bWaveThick=1 bMaximizeWaveColor=0 bTexWrap=1 fWaveAlpha=2.000000 fWaveScale=0.498315 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.000000 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.500000 wave_b=0.500000 wave_x=0.500000 wave_y=0.950000 ob_size=0.005000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.000000 ib_r=0.000000 ib_g=0.000000 ib_b=0.000000 ib_a=0.000000 nMotionVectorsX=31.199999 nMotionVectorsY=2.280001 mv_dx=0.000000 mv_dy=0.000000 mv_l=1.0 mv_r=1.000000 mv_g=1.000000 mv_b=0.800000 mv_a=0.100000 per_frame=framethird = if(equal(framethird,2),0,framethird+1); per_frame= per_frame=x1 = 0.5 + 0.15*sin(0.416*time) + 0.15*sin(0.832*time) + 0.1*sin(1.324*time); per_frame=x2 = 0.5 + 0.15*sin(0.341*time) + 0.15*sin(0.768*time) + 0.1*sin(1.523*time); per_frame=x3 = 0.5 + 0.15*sin(0.287*time) + 0.15*sin(0.913*time) + 0.1*sin(1.142*time); per_frame=wave_x = if(equal(framethird,0),x1,if(equal(framethird,1),x2,x3)); per_frame=beat = above(bass-bass_att,0.5) per_frame=ob_a = if(beat,0,0.65); per_frame=mv_a = if(beat,1,0.05); per_vertex=dy = 0.004 + 0.0005*sin(10*x+0.459*time) + 0.0005*sin(14*x+0.325*time) + 0.0005*sin(1.231*time); per_vertex=dx = dx + 0.0001*sin(9*y+0.612*time) + 0.0001*sin(13*y+0.429*time) + 0.0001*sin(1.027*time);